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海外媒体Defector发布文章,围绕对游戏《Peak》开发者的访谈讨论“小额定价心理学”:开发者用“7.99相当于5美元、4美元也算5美元、2美元几乎免费”等说法,解释玩家对数字价格的直觉换算与门槛效应,并强调快速开发周期让团队把精力放在真正影响体验的要点上。报道呈现游戏定价与消费感知如何影响销量与产品决策,但具体数据与背景信息有限。

正文

How Much Is Eight Dollars? Defector Peak interview Game File | Stephen Totilo Peak dev solves game pricing and possibly all economics: '4 bucks is also kind of 5 bucks, 3 bucks is 2 bucks. And 2 bucks is basically free' PC Gamer 'Don't toil away on the things that don't really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games' Yahoo! Tech "Seven ninety nine, that's five bucks, right?" The Verge
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